Here's the box as it appears. As with all FF products, it's sturdy, coated cardboard! |
Here's all the contents of the box: |
- 4 CoG figures w/ Character Cards
- 28 Grey Locust Figures w/ 10 Enemy Cards
- 35 Locust AI Cards
- 27 Mission Cards
- 54 Order Cards
- 38 Weapon Cards
- 34 Location Cards
- 4 Reference Cards
- 17 Double-Sided Map Tiles
- 2 Door Tokens w/ clear plastic stands
- 23 Wound/Dropped Weapon Tokens
- 8 Emergence Hole/Sealed Tokens
- 36 Ammo and 12 Grenade Tokens
- 1 Mission Reference Sheet
- 9 Dice: 5 Attack and 4 Defense
- 1 Line of Sight Ruler
The models are simply phenomenal! Best I've seen in a board game! |
Additionally, the miniatures included are the best I've ever seen in a board game, and among the best of some companies who only make model miniatures. The figures included in this game are highly detailed and made of what feels like a plastic-resin material. The models are somewhat flexible, so no breakage will occur. As a hobby gamer, I will be off to paint my GoW miniatures as soon as I get room on my painting table!
The Cole Train ready to crush some grubs! |
The maps are truly unique. The game comes with 5 missions and horde mode! Each mission lists the map tiles needed for the game. Then the map cards and shuffled and the map assembled in that order. This allows the maps to always be different to create a different game and eliminate monotony in repeating missions. The missions always have a primary objective, that when completed the second part of the mission is revealed. This can include kicking down a door to clear a new area, new emergence holes opening or having to fight a boss!
Here's our map setup using the "Emergence" mission. We move on to the board to start the first turn. |
The mission reference sheet with all the cards setup, ready to see our CoG's beat some locust! |
This locust got the jump on the Cole Train, but you can't keep the Train down baby! |
Cole's controlling player, Crash, is distraught at the Cole Train bleeding out. |
Here are the highlights:
PROS:
- Awesome miniatures
- Tiles, counters, and cards are all top quality; sleeves are recommended
- Rules are well laid out, easy to follow and the rulebook uses pictures and diagrams to explain points
- True to GoW story and source material through in-game mechanics
- Easy, no argument Line of Sight and Cover System
- Total customizable missions and horde mode; always a new experience
- Game play is fast-paced and always changing through mission cards (changing objectives, adding new map tiles etc.)
- Single Player, Co-op, and horde never leaves you without a way to play
- Nobody has to be the "game master" or play the bad guy, since you roll all dice pertaining to your character (when attacking and being attacked)
CONS:
- Occasionally enemy activation cards can chain together, giving tons of attacks to locust, to cripple a less than 4 player game
- Without a full game of 4 CoGs, some order cards are useless, but the rules give you a chance to discard them and re-draw new cards
- Sometimes "bleedout" and pickup of characters becomes cumbersome w/ crowding and LoS, but nothing gamebreaking
Stay tuned for Part 2!
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